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SpookDev

91 Game Reviews

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Very fun game, I really like that the place was once inhabited but then an event stopped it, really adds a story to a desolate place.

Cool game! Interesting control scheme, good graphics. I liked the small story about it.

Amazing game! I enjoy it's concept, and the levels get pretty fun because of it, making me think before attaking the various monsters.I especially liked the level with one block that you have to use, it really was a challenge.Hope to see other releases!

Nice horror game, it was short but it did really have some unnerving parts, The lore is also quite mysterious for a short game like this although i have some theories regarding it.It really did scare me alot.

Primajin responds:

Glad you liked it! Hit me a message with your theory if you want, I'm curious if anybody got exactly what's going on :)

It's a nice short roguelike game, the mechanics can get annoying a few times(keep mixing the throw and attack button) but it's a very unique game that utilizes strategy instead of buff stats.I really enjoyed playing through it.

Impressive but not really a game, there is no gameplay here, just a switch.It just simply doesn't belong here.

I like the concept of the game, never seen a tower defense implement new pathfinding if the certain path is blocked, could make for some interesting levels.However the game, it's just terrible for an alpha, it lacks features like upgrading towers/unique enemies and, most importantly levels.It still needs some work.If you're ever releasing an alpha of anything, make sure it contains the core concept and some levels so you can introduce the certain mechanics, this is more of a test than an alpha game.

The concpet itself is not too bad, however work needs to be done, first the UI, it's just too bland and too simplistic, try making the menu represent what your game has to offer, the dialogue box is poorly made, it's just a box, the minimap is confusing since the fish in the minimap doesn't move at all, it just floats.The graphics kinda need some work too, it's just too rushed in my opinion, i like the style of the title screen fish.It wasn't really a scary experience either, there was no real threat and no atmosphere to build it up.I would suggest slowly building suspense that's something is wrong.I liked the concept but that's about it, more work needs to be done, it has potential

roddyka responds:

I'm really apreciate your comment!
It's a minigame to a gamejam and i made all the job alone (not the sound), was my first time in LowPoly and yes i need do more better in another GJ, and my second game using Unity :D

I'm glad you liked the concept, I'll write down your ideas and try to update the game soon.

Thanks :D

Well i didn't really know what to expect.It was a fun-ish arcade game, wonky controls which are intended.There is no replay feature and overall it was just poorly made, it is good for a shitpost, but it doesn't have the quality to be on newgrounds.Maybe try making something better for the future.

It is a shitpost i'll give you that.But gamewise it's not really fun or interesting.The controls are wonky, they just feel weird.Also did you ask for permission on using the copyrighted music? There's nothing much to say other than that it's not really a fun game for me.Gave you a 1 star since it was a shitpost.There was no real effort but into this.

Domino-Nintend0m responds:

This was my first ever project on construct as I just learned about the engine two days ago with zero game dev experience and I do plan on fixing the wonkiness of the game as time progresses and I get better with the engine. I did not ask for permission but I did credit them to make sure people know I am not the owner of said music/sound fx. There was actually more effort in this game than you think but also I'm just beginning to learn construct so it did take a couple days. I have ideas on how to expand the game too but I was limited to the free trial of construct. I appreciate your opinion and I do plan on making the game more enjoyable in the future :)

Amateur game developer who's a fan of bizarre/horror content.

Spook @SpookDev

Age 18, Any

Game Developer

Crunch Hell

Joined on 3/27/21

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