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SpookDev

89 Game Reviews

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my jaw broke, 10/10

Great game! Love the intensity of it and the difficulty, the only thing I think the game is really missing is a good story to tie it up together! Love the mechanics and style of the game. Keep it up!

Pretty good game for a jam submission, congrats!

The game is very basic, no increase in difficulty when dodging meteors, so it gets very stale very quick. The ground has unnecessary gridding, making it look ugly. Making the blocks have only the topborder would make it look better, or hell, even making the ground one single sprite(without the black grid) rather than a bunch of smaller ones. Try making the difficulty scale up the further you progress, or when you reach a certain point threshold it'll decrease meteor spawn time a set amount or spawn multiple meteors.

Nothing much to it other than a very difficult or impossible boss to fight. At least it doesn't have any noticeable bugs besides the ship having an interesting hitbox. It's passable for a jam game.

Literal nothing burger. The 1st night literally has nothing going on, something appears to attack you once and never again, there is no display of the time, so I'm unsure whether the night is infinite or it lasts 6 minutes like normal fnaf games. Switching to nights doesn't work for some reason, I don't know if it requires beating the 1st night. This doesn't look like a finished game to me, there are some key features missing like an actual clock telling you how far you've progressed and some punishment when using things to protect yourself, so you can't just spam asdf and flashlight to cheese the entire game.

thecarefree1 responds:

I am sorry for not making it clear enough but there is an error screen where you resolve errors similar to fnaf 6. I think the phone call mentioned it. Thank you for your feedback. Also I can't believe I forgot to say that you have to press space to end the night.

Don't judge a book by it's cover, pretty solid time waster

Very cool concept, I like how you have to strategically eat mushrooms so you can pass through yourself in the future.

Excellent unique platformer, it definitely looks like the winner of the game jam, congrats! I really like that instead of jumping the piranha plant uses itself as a grappling hook, really makes the levels interesting.

I like the artstyle of the game, but everything else just isn't as interesting, sometimes the game just eats my right mouse input(when i press the rmb sometimes the game doesn't register it) and i can lose because of it, and the game revolves around pretty much switching characters and waiting until the big guy hits.

BluePeanuts responds:

Can you elaborate on "eats my rmb"? I'm not sure if what you're describing is a bug or not.
Also, thank you for the feedback. We definitely wanted to improve the combat, but we had to cut a lot of stuff for the jam.

Amateur game developer who's a fan of bizarre/horror content.

Spook @SpookDev

Age 18, Any

Game Developer

Crunch Hell

Joined on 3/27/21

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